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PvM Throw Barb Guide


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13 replies to this topic

#1 MattNo5ss

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Posted 20 July 2005 - 09:56 PM

The Throw Barbarian

A Barbarian that ultilizes Howl, Double Throw, and Frenzy to dispatch foes from afar. He uses Howl/Grim Ward to keep enemies away while he pummels them with thrown weapons. He laughs when other Barbs die to the dreaded Iron Maiden, and he keeps on killing. With items like the Lacerator and Atma's Scarab, not even Physical Immunes can stand in his way. Enjoy.


SKILLS

Combat Masteries:

20 Throwing Mastery - More Damage, Attack Rating, and Chance of Deadly Strike for Throwing Weapons.
1 Increased Stamina
1 Increased Speed - Good for getting distance between you and the enemy.
1 Iron Skin
1 Natural Resistance - More resists is always good.

Combat Skills:

20 Double Throw - Your main skill.
20 Double Swing - Adds damage to Double Throw.
1 Leap - Good for moving around the battle field. (Ex. Escape route if swarmed.)
1 Frenzy - Use this a few times b4 you start throwing to really increase your throwing speed. Also, use this if your weapons break, and you're wait for them to replenish.

Warcries:

20 Battle Orders - More life and mana.
1 Battle Command - +1 All Skills.

Leftovers:

Howl - Great to break up crowds when you're being surrounded.
Grim Ward - Also great to break up crowds, but you need a corpse (not hard to get...hehe).
Frenzy/Axe Mastery* - If you go this route, I suggest a combination of these 2 b/c throwing mastery only effects your throwing weapons if they are thrown, so you'll need axe mastery for damage. Also Axe Mastery doesnt increase your throwing axes' damage when they are thrown. You'll want these to have a good alternate attack if your weapons break, and you're waiting for them to replenish.

*Axe Mastery raises your damage and AR more than Frenzy will, so you might want to just add to Axe Mastery
if your satisfied with the IAS from Frenzy.


STATS

Strength - Just enough for equipment, no more.
Dexterity - Enough for equipment, then more for Attack Rating and Damage if you want.
Vitality - Rest of your points go here.
Energy - None.


EQUIPMENT (These pieces of equipment are the best that can be obtained, and remember the follow equip isnt required.)

Weapon Choices:
Lacerator* - 33% Chance to Cast Amplify Damage! Must have for any Throw Barbarian.
Warshrike* - 50% Pierce and 50% Deadly Strike!
Gimmershred - Huge amount of elemental damage, great for Physical Immunes.
Warcries Javelin/Call to Arms - Boosts your Battle Orders.

*Ethereal Lacerator and Warshrike do alot more damage, but you gotta waste alot of your time waiting for your weapons to repair themselves.

Weapon Combinations:
Lacerator + Lacerator - Lacerators do the most damage, and more chance for Amplify Damage for even more damage.
Lacerator + Warshrike - Still have Amplify Damage, plus Warshrike pierces 50% of the time, and has 50% chance to do Deadly Strike on top of Amplify Damage.
Lacerator + Gimmershred - Good Physical Damage from Lacerator and Amplify Damage; Good Elemental Damage from Gimmershred. Good all around combo.
Gimmershred + Gimmershred - Use this if you come upon a Physical Immune.

Personal Recommendations:
Lacerator + Lacerator - Main Weapon.
Gimmershred + Gimmershred - Weapon Switch.
Warcries Javelin + Warcries Javelin - Lower boost to Battle Orders, but a lot cheaper.

Armor:
Fortitude" Armor - Best armor for a Throw Barbarian; %ED, Resists, and Life.
"Treachery" Armor - IAS, FHR, Venom, and Fade (Resists and DR).
"Chains of Honor" Armor - Great for Resists.

Helmets:
Arreat's Face - THE best Barbarian helmet hands down. Socket with Um Rune, Resist Jewel, or Ias/Resist Jewel.
"Delirium" Helmet - Great helmet for crowd control; Try to make in a helm with mods like +BO, +Throwing Mastery, and +Axe Mastery.

Belts:
Razortail - 33% Pierce best belt for any non-caster, ranged character, IMO.
Verdungo's Hearty Coil - Damage Reduction, Life, and FHR. Another great belt.

Gloves:
"Hit Power" Crafted Gloves - Knockback; great for ranged combat, especially if they have 20% IAS. Also try and get life/mana leech, Strength/Dexterity, and Resists.
Lavagout - 20% IAS.
Bloodfist - 10% IAS, FHR, Life. Great cheap gloves.
Clewglaw's Pincher - Knockback, and Slows Target.

Boots:
Rare Boots - Try to get FRW, FHR, Strength/Dexterity, and Resists.
Waterwalks - Dexterity and Life. Good for ranged characters.
Sandstorm Trek - Strength, Vitality, FHR, and Poison Resist.
Gorerider - Open Wounds, Crushing Blow, Deadly Strike. Good combat boots.

Jewelry:
Highlord's Wrath - Skills, IAS, and Deadly Strike. Good Ammy.
The Cat's Eye - IAS, FRW, Dex, and Defense.
Atma's Scarab - Chance to cast Amplify Damage helps remove PIs.
Raven Frost - Cannot be frozen, Dexterity, and cold Damage. Must have.
Bul-Kathos Wedding Band - Skills, Life leech, Life. Nice Ring.
Angelic Ammy/Rings - If you need AR this is the way to go.


MERCENARY

I would suggest a melee merc that can tank and hold off enemies while you attack from afar.

Might or Freeze Desert Merc

Weapon:
Doom Cryptic Axe - Use with Might Merc if you can afford.
Hone Sundan - Great for customizing with 3 sockets. Also the 45% Crushing Blow takes down enemies pretty quick.

Armor:
"Fortitude" Armor - %ED, Resists, and Life.
"Chains of Honor" Armor - Huge Resist.
"Duress" Armor - Resist, Cold Damage, Crushing Blow.
"Smoke" Armor - Good Resists.

Helm:
Delerium - Confuse keeps enemies back.
Guillaumes Face - 35% Crushing Blow.


PvM STRATEGY

Step 1 - Battle Command, Battle Orders, and Shout.
Step 2 - Use Frenzy a few times to get your attack speed up.
Step 3 - Run back to get some distance between you and the enemy OR use Howl or Grim Ward to spread them out.
Step 4 - Start throwing like crazy. If 1 or 2 enemies get close use Frenzy to keep your attack speed up. If a lot of enemies start swarming you the use Howl or Grim Ward again.
___________________________________________________________________________

Edited by mattno5ss, 27 March 2006 - 11:35 AM.


#2 PyRo_BrIaN

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Posted 21 July 2005 - 12:10 AM

y no shout?? ur gonna get pwned by melees w/o a shield and no shout man.. :roll:

pyro

#3 REP

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Posted 21 July 2005 - 05:57 AM

That's the point of a Ranged Char... To hit and run...
Posted Image I'm gunna be in camp for the next 3 weeks (July 7-27), so I have no clue whether I'll be on RG or not, so don't rage if I don't respond to your PMs.

#4 MattNo5ss

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Posted 21 July 2005 - 03:30 PM

Melees will not be getting near you, all u have to do is use Howl if they are getting too close and they run away with fear.

#5 MattNo5ss

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Posted 19 August 2005 - 01:59 PM

UPDATE: Added a small mercenary section.

Come on guys let me know what you all think.

Thx Cya.

#6 blah2

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Posted 19 August 2005 - 02:01 PM

Hm, once my key is unbanned, i want to build a "new" pvm build for myself that will be fun. This looks cool. How fast would it kill in hell?
Is it effective in mfing/
Posted ImagePosted Image

#7 MattNo5ss

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Posted 19 August 2005 - 02:13 PM

He kills fairly fast for not having any "area" throwing skills.
I had ~8k damage per throw on double throw, and dont forget the Amp Dmg from Lacerator :D thats ~16k with Amp from Lacerator :shock: could be 32k if you have good Deadly Strike

Hes not too great at mfing b/c there not many peices of mf equip that he can use and still keep his killing power. He can do pit runs tho.

#8 blah2

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Posted 19 August 2005 - 03:12 PM

Well, i was more concerned at killing bosses (mfing for me :)). Can he kill bosses quick? Would he be good for doing Key runs?
Posted ImagePosted Image

#9 MattNo5ss

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Posted 19 August 2005 - 09:15 PM

yeah he can kill bosses quick, but getting to them could be slow b/c he doesnt have tele, hes runs pretty fast tho. well i guess u could use enigma, but instead of ~8k damage ull have ~5k damage.

#10 ubercrazy

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Posted 02 September 2006 - 07:54 PM

Very good guide but it could use a inventory secstion.




peace

#11 Dingle

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Posted 02 September 2006 - 08:01 PM

Way to bump a year old topic...
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#12 ubercrazy

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Posted 02 September 2006 - 08:15 PM

View PostDinglehoofis, on Sep 2 2006, 09:01 PM, said:

Way to bump a year old topic...

this is the only 100% throw barb guide i can find and there is no inventory, so if someone wants to make this char they will not know what to put in there inventory.



P.S. did not know this was a old guide.....lol
peace

#13 DePoRtEd

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Posted 03 September 2006 - 09:34 AM

View Postubercrazy, on Sep 2 2006, 08:15 PM, said:

this is the only 100% throw barb guide i can find and there is no inventory, so if someone wants to make this char they will not know what to put in there inventory.
P.S. did not know this was a old guide.....lol
peace


Yeah this guide goes back to 1.9 where they had all the dupes, back then it was ezier to make this character due to putting 40/15s in valor which has 4os and shako with 2os, and pretty much alot of stuff, I dont know if this guide could work now days since we have alot of character who would ezly kill this throw barb.
Posted ImagePosted Image

#14 MattNo5ss

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Posted 17 September 2006 - 02:17 PM

View PostDePoRtEd, on Sep 3 2006, 12:34 PM, said:

Yeah this guide goes back to 1.9 where they had all the dupes, back then it was ezier to make this character due to putting 40/15s in valor which has 4os and shako with 2os, and pretty much alot of stuff, I dont know if this guide could work now days since we have alot of character who would ezly kill this throw barb.

This guide was made for 1.11b...just look at the items suggested. Also, it doesn't matter if other characters can kill this character, it's a "PvM Throw Barb Guide."

ubercrazy,

It is a year old topic, I just didn't get much recognition from this guide as some of my others.
Thanks for pointing out that I forgot an inventory section, I'll check into it and update later today/tonight.




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