boone222, on Feb 15 2011, 12:44 PM, said:
Ya they feel like its below them to hack SP, whats the point...
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Plugy V10.00 - Realm & Ladder Features In Single Player
Started by MattNo5ss, Apr 27 2006 01:40 PM
124 replies to this topic
#101Posted 15 February 2011 - 01:48 PM
If ur referring to edgeofnowhere They kinda shun single player stuff. Ya they feel like its below them to hack SP, whats the point...
I think every argument on this site circles back to jacking-off.
GG guys.
#102Posted 16 February 2011 - 10:54 PM
Everything in d2 folder is default. D2nt doesn't install anything in d2. It runs seperate and uses a path to run the loader. What D2 files does d2nt load? Maybe it's loading the wrong files with PlugY installed? If so, maybe it could be fixed with a path change or reorganization of the D2 install directory. Member of the Week 2/28/05 PlugY v10.00 - Realm & Ladder Features in SP MF/Item Specifics - Mercenaries - Mage - PvP Auradin - Avenger - Dragon-Disciple - Dreamadin - Throw Barb - Hybrid Zon - Poisonecro #103Posted 17 February 2011 - 12:56 PM
tryed redirecting the path to plugy. And it will open it......a new d2 window every 3 seconds lol
#104Posted 07 April 2011 - 01:13 AM
I cant install plugy. I'm not getting any installer. I was planning on using it with a mod: Median. Checking if it was compatible with MedianXL was the first thing I did and it is. Can someone help me?
(I downloaded the Zip) Message I'm getting when I press Plugy.exe "Checking library memory check failed" #105Posted 07 April 2011 - 03:28 PM
I can't help you with the zip, you have to know where to put the files and its been awhile since I last played with a mod. I'd suggest downloading the author recommended version. It comes with an installer and should install itself perfectly fine.
If you didn't read the whole post then don't bother responding.
TL;DR Don't bother responding. #106Posted 13 June 2011 - 01:10 AM
Hi.
I have diablo 2 version 1.11. I laod game from D2Loader because there is no way to get d2 CD in my country :) And i have windows 7. I run diablo without problems, but when i instal plugy (without any errors) and try to run but nothing happens. Just my cd-drive make sound like when cd reading. No error mesages, just nothing. I will glad to get any help. thx. #107Posted 01 November 2011 - 12:09 PM
every time i try to use my plug-y shortcut it says "Checking Library Memory Check Failed"
How do i get this to go away so i can use plug y....it wont even let me load the game using plug-y #108Posted 15 December 2011 - 11:57 AM
i get the error "Checking library memory check failed." what do i do???
#109Posted 17 January 2012 - 06:19 PM
every time i try to use my plug-y shortcut it says "Checking Library Memory Check Failed" How do i get this to go away so i can use plug y....it wont even let me load the game using plug-y
i get the error "Checking library memory check failed." what do i do??? I'm a little late to the party... These issues are most likely due to patch 1.13d which PlugY doesn't support currently. The only work around is to have two separate D2 installs, one for PlugY and one for Bnet. The install for PlugY needs to be updated no further than 1.13, while the Bnet install has to be updated to 1.13d. Member of the Week 2/28/05 PlugY v10.00 - Realm & Ladder Features in SP MF/Item Specifics - Mercenaries - Mage - PvP Auradin - Avenger - Dragon-Disciple - Dreamadin - Throw Barb - Hybrid Zon - Poisonecro #110Posted 20 January 2012 - 07:58 AM The error I got was when i try to go into the portal , UNHANDLED EXCEPTION ACCESS_VIOLATION (c0000005) #111Posted 20 January 2012 - 08:59 PM
you killed the cow king with that character.
As for the pluggy error I don't know I haven't played diablo in over a year.
I think every argument on this site circles back to jacking-off.
GG guys.
#112Posted 21 January 2012 - 02:45 AM
Ya I just started playing again after about 4 years myself , the mods are making it interesting again .
#113Posted 23 January 2012 - 04:14 PM
Thats good that it is more interesting for ya.
I started playing a game called Fate, the cursed king. It is a diablo wannabe. Does a decent job but it is a dungeon crawler and gets kinda boring pretty quick. But you can have a pet and up to 3 mercs at once, and 4 summoned animals/creatures.
I think every argument on this site circles back to jacking-off.
GG guys.
#114Posted 23 January 2012 - 05:39 PM
is fate an online only or does it have a single player mode?
#115Posted 10 April 2012 - 08:23 AM
Hey people how's it going?
Have a couple of questions for anyone who may be able to help I'm playing with D2SE loader, with plugy v10 using 1.13c LOD Vanilla, with no other mods. My question is as follows : In my PlugY folder I have 3 icons which look like a notepad page with a yellow gear on them, is this the .ini file? If so which do I fiddle with to customise my game? They are named as follows : PlugY - PlugYDefault - PlugYFixed I changed the NBPlayersByDefault to 2 as I am playing a TCP game with a family member in the same house and I think it worked. I say think because I only considered this course of action just before starting Nightmare diff but we have noticed a HUGE improvement in the drop rate of magic and the amount of enemies which is now far more on par with the TCP game we were playing before I found this mod (vanilla - 1.13d LOD) The file I changed this in was PlugY I know PlugY is working as we went to the moo moo filed 3 times in one session, killed the king each time and this is in the PlugY file I am changing -- ActiveCowPortalWhenCowKingWasKilled=1 -- The NBPlayersByDefault was a 0 (zero) before I changed it on both computers As an aside, My computer is the one that hosts usually, do we have to change the file on the join computer as well? Both are using D2SE and PlugY v 10 but only mine has had the .ini file (if it is the correct one) changed so far. So my questions are - Am I using the correct file? Do both computers have to be changed? And am I doing the correct thing to increase our amount of enemies with the NBPlayerDefault change to 2? Thanks for any help in advance anyone can give me :D Marshall #116Posted 10 April 2012 - 05:20 PM
My question is as follows : In my PlugY folder I have 3 icons which look like a notepad page with a yellow gear on them, is this the .ini file ?
If so which do I fiddle with to customise my game? They are named as follows : PlugY - PlugYDefault - PlugYFixed
I changed the NBPlayersByDefault to 2 as I am playing a TCP game with a family member in the same house and I think it worked. I say think because I only considered this course of action just before starting Nightmare diff but we have noticed a HUGE improvement in the drop rate of magic and the amount of enemies which is now far more on par with the TCP game we were playing before I found this mod (vanilla - 1.13d LOD) The file I changed this in was PlugY I know PlugY is working as we went to the moo moo filed 3 times in one session, killed the king each time and this is in the PlugY file I am changing -- ActiveCowPortalWhenCowKingWasKilled=1 -- The NBPlayersByDefault was a 0 (zero) before I changed it on both computers
As an aside, My computer is the one that hosts usually, do we have to change the file on the join computer as well? Both are using D2SE and PlugY v 10 but only mine has had the .ini file (if it is the correct one) changed so far.
So my questions are - Am I using the correct file? Do both computers have to be changed? And am I doing the correct thing to increase our amount of enemies with the NBPlayerDefault change to 2?
Thanks for any help in advance anyone can give me :D Marshall
#117Posted 11 April 2012 - 08:02 AM
Coding aint no thang when you're LeftAnswer
Respect
You asshat! I was taming that
#118Posted 10 May 2012 - 12:04 AM
Hey guys just wondering if anyone can help.
Running d2se with patch 1.13c with plugy 10.00. I can't get any music or greetings from the npc's (stay a while and listen!!) but the dialogue and sfx seem to be working fine? #119Posted 10 May 2012 - 05:39 PM
Hey guys just wondering if anyone can help. Running d2se with patch 1.13c with plugy 10.00. I can't get any music or greetings from the npc's (stay a while and listen!!) but the dialogue and sfx seem to be working fine? Does it work fine without plugy? Is d2music.mpq and d2xmusic.mpq in your diablo II directory?
#120Posted 10 May 2012 - 06:20 PM
Didn't work without plugy. I have those files in my d2 directory, just going to try a full reinstall see what happens! Cheers.
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