A Dragon-Disciple takes advantage of the lvl 14 Holy Fire aura given by the Dragon runeword and the lvl 16 Holy Fire aura given by the Hand of Justice runeword. He will equip 2 Dragons, a body armor and a shield,and a Hand of Justice weapon b/c the auras stack to become a lv 44 Holy Fire aura! Also synergies work with auras given by items!
SKILLS
1 Zeal - (Use for PvM) You just need enough for 5 swings per Zeal.
20 Holy Shield - Max this to save as many stat pts as you can.
20 Fire Resist - Max to increase dmg of Holy Fire.
20 Salvation - Max to increase dmg of Holy Fire.
10-20 Conviction - Put as many pts needed to get this to Lv 25 for the huge -150 res.
Leftover Points:
Sacrifice - Put pts here if you pvm and want some physical dmg.
Charge - Max if your gonna duel alot with this char b/c it gives the biggest AR boost.
STATS
Strength - Enough for equip.
Dexterity** - Enough for max block - Sacred Rondache with maxed Holy Shield you will need 152 total dex, not base, for max block on lv 85.
Vitality - Rest.
Energy - None.
**I have found that it is also viable to put just enough Dex for equip and skimp out on block b/c you'll usually just run away from the enemy. This allows you to put more in Vit.
EQUIPMENT (The Equipment listed are some of the best pieces in the game, realize the only required pieces are the HoJ and Dragons, you might could even pull it off with two of them but not sure)
Weapons:
Hand of Justice Phase or Zerk** - For Lv 16 Holy Fire aura. If you are not going to use max block then i would suggest the Zerk so you wont waste pts in dex tryin to equip the Phase.
Wep Switch:
CtA Crystal Sword or Double Axe - Battle Orders, more life and mana.
Armor:
Dragon Dusk or Archon - For Lv 14 Holy Fire aura.
Helmet:
Crown of Ages VS Melee - "Ber Ber" for DR.
Kira's Guardian VS Casters - Great source of Resists.
Shield:
Dragon Sacred Targe/Rondache w/ Res - For Lv 14 Holy Fire aura.
Shield Switch:
Spirit Shield - For the +2 skills, only if using CtA.
Gloves:
Dracul's Grasp - PvM, Life Tap, you're about invincible.
Bloodfist - 30 FHR and 10 ias. Great for dueling.
Rare/Craft Gloves - Try to get some with res for fighting casters.
Belts:
Verdungo's Hearty Cord - Big life boost, DR, FHR; good all around belt.
Rare/Craft Belt - Try to get some with FHR and res mods, mainly for casters.
Boots:
Tearhaunch - +2 Vigor and res. Really consider these boots for res.
Sandstorm Trek - FHR, Str, Vit, and Poison Resist. Good for dueling.
Rare/Crafted - Look for Resists for casters.
Goreriders - (PvM) CB helps kills off guys in hell who are immune or still have good res even after you break.
Jewelry:
Ravenfrost Ring - Cannot Be Frozen. Must Have.
Bul-Kathos Wedding Band Ring - +1 Skills, Life Leech, life boost.
Angelic Ammy/Ring - When you duel and pulse doesnt kill, you'll need AR. Use with Angelic Ammy.
Mara's Kaleidoscope Ammy - +2 skills and res. Must have b/c of low res.
Charms:
Annihilus - Mainly for Resists.
Hellfire Torch - Mainly for Resists, but a Pally one would be great.
Res Charms - You will be lacking res, so these are a must for dueling elemental casters.
Offensive GC - You might need a few to get a lv 25 Conviction.
Other Mods to Look for - AR, FHR, Life.
PvP & PvM STRATEGY
Run around until everything dies.
Dreamadin -VS- Dragon-Disciple
Dreamadin
- Takes 2 high runes for Dreams.
- Awful dmg variation (1-7000 lit dmg).
- Not many lit immunes, breaks immunity most of the time.
- Armor slot free for CoH, where res comes from.
- Weapon slot free for any wep you want, lotta mods to choose from.
- The best cower for levelin chars from 20-24.
Dragon-Disciple
- Takes 7 high runes for Dragons and HoJ.
- Consistent dmg (3.5k-3.6k).
- There are a lot of fire immunes, breaks immunity most of the time.
- Helmet slot free for CoA, which makes him better suited for dueling.
- Res will have to come from charms. Equipment provides only 115 (CoA-30, Maras-30, Dragon Shield-45, Tearhaunch-10).
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Edited by mattno5ss, 07 June 2006 - 02:37 PM.













